Sanguine

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Game Info

 
Score: 2.96/5
Sanguine began as an acrobatic game where I wanted the player to be able to slide up walls, hang off ledges and platforms, and swing off chains. Then I added the vampire angle.
Blood is everything. With blood, you are faster and stronger... but without it, you are fragile and slow. I wanted the player to "feel the hunger" through the change of game physics. Blood also acts as health.
Humans are dangerous; avoiding detection and sneaking up behind them is best. Abducting and dragging enemies into the dark felt like a horror staple I wanted to enact in the game. To keep the gameplay from slowing down too much, the player can also silently execute vicitms, or just hack through them if they are skilled enough.
More Information...

THREAD Sanguine

Posts 1    Created by cicla 5 years ago
Author: Hyrus Plays: 4652 Votes: 47 Added: 5 years ago Tags: action platform vampires
 

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#
this game is too hard and is almost unplayable, you suck at making games
Posted 5 years ago | report
 
 
 
 
 

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